Solar 2

Also Available On: SteamGamersGate | Xbox 360

Solar 2 on iPadSolar 2 on Google Play

Extras: Demo | Soundtrack and Wallpapers 


In most games you see stars in the background, you shoot asteroids or you live on planets. But in Solar 2 you ARE these objects! Enter a universe where you must prove yourself to the resident god-like figure by doing its many bizarre and varied tasks. Or just ignore it and see how big you can grow!

Solar 2 is an open-world, sandbox game set in an infinite abstract universe. Play constructively: grow your system, nurture life on your planets and attack enemy life in huge space battles. Play destructively: crash into other objects and cause chaos, use your orbiting objects like wrecking balls, steal planets from other systems.


  • Dynamic abstract sandbox universe. Changes and evolves as you do.
  • Non-linear missions and open-world gameplay.
  • No boundaries. Drift forever in ambient space bliss.
  • Full of weird eccentric humor and stuff.
  • Extensive custom sound track.


PAX10 - Selected for the PAX10 Indie Game Showcase at PAX Prime 2011.
DreamBuildPlay 2011 Challenge – 2nd Place.
Freeplay Awards – Winner: Best Audio – Finalist: Best Game, Best Design, Best Writing.
IndieCade Festival 2011 – Finalist.
IndiePub Independent Propeller Awards – SemiFinalist.


Solar 2 was developed by a one man team! Just me, Jay Watts, doing most of the work. That includes all concept and design, all programming, all ingame graphics and animations, business, publishing and all those other many odd-jobs I had to do.

I can’t do audio though, which is why all of the music and sounds in Solar and Solar 2 were outsourced to JP Neufeld with Matt Wiesen of Symphony of Specters. The music in Solar 2 turned out fantastic!

Right when I was preparing marketing assets, I realized I needed something really awesome to show off the game, and I wasn’t a good enough artist to do it. The awesome splash screen image you see of Solar 2 was done by Kamikaye.

Special Thanks, in no particular order:

  • Nick Gravelyn, for his “EasyStorage” XNA code that saved me lots of time.
  • Shawn Hargreaves, for his blog, which is an invaluable XNA resource.
  • Cygon, for the fantastic XNA WiX installer used for PC versions of Solar 2.
  • CN Ops for doing Alpha testing. You know who you are!
  • All my friends who did Beta testing, thanks for the feedback!
  • Everyone who worked on MonoGame as this allowed the Mac and Linux versions to exist!

Solar 2 took me 10 months to develop for Windows and Xbox and an addition 3 months to develop for Mac and Linux. It was developed in C# with Microsoft XNA Game Studio using Visual Studio C# Express. The Mac and Linux versions used MonoGame and were developed with MonoDevelop. No 3rd party engines were used. Graphics were done with Adobe Flash and Adobe Photoshop.

Solar 1:

Solar was originally released in March 2009 on Xbox LIVE Indie Games and took 4 months to make. It’s quite the old game now. It was a prototype of the full version of the game, now called Solar 2 (so I don’t get a naming conflict with the prototype). Solar 2 is my vision for how the game was always meant to be and I hope you enjoy it!

The original Solar is available only on Xbox LIVE Indie Games. The core gameplay remains largely unchanged between Solar and Solar 2 (why change what works so well?), although Solar 1 structures the gameplay and content differently. Worth checking out if you want to see how far the game has evolved!


344 Responses to Solar 2

  1. Pingback: Game Retail Store » Solar: Planetary Space Battles

  2. James says:

    I think my viewpoint on Solar 2 can best be summed up as “YEEEEE!!!” The Indie game was a great idea and a fantastic seed for something intergalactically epic, so I’ve got high hopes for Solar 2. :)

    • Wills says:

      Baught me some Solar 2, and lemme tell you, this game is cash. I’ve spent way too long making a galaxy death machine, rolling around blowing the piss outa everything. Worlds of fun.

      Only problem I’m having is I cant make a multi-star system. Im probably just doing something wrong, it is 5am after all!

      • gruber12 says:

        Ya just keep collecting asteroids on a plent until you have enough mass to mass a star and that star will join yours

      • thir13en says:

        Yeah you have to get a planet in your system to turn into a star by absorbing asteroids.

        • Anonymous says:

          Try making a planet and keep making it grow until the mass says 179 and them save it, basic respawn as a star, capture the recently made planet, and get one asteroid, and tadah!! You got a multi star system with very little effort

      • Anonymous says:

        Anonymous said real,I’ve keep doing it until i reached 95 Multi-Star System!!

  3. Pingback: Trailer: Solar (Murudai) « Leviathyn

  4. Pingback: Solar: Planetary Space Battles « Leviathyn

  5. Pingback: Solar: Planetary Space Battles « Elijahkolton's Video Game Blog

  6. Pingback: 沙盒探索类独立游戏-Solar | 泰奥斯兰德

  7. Andres says:

    esta chido solar xd

  8. Slug says:


    I’d buy it definatly if it where on ps3 :P , ill try to convince my dad to get it on the pc though i doubt ill be sucessful XD, but you never know.
    Slug says:
    January 6, 2011 at 9:11 am

    i did however manage to get one of my friends who owns an xbox to buy it and i completed it for him lol. i really liked the first game and would like to see it on the ps3. But i am glad that your bringing it to pc.

  9. Foehamme says:

    I want this so badly for iPhone :p

  10. Solonymous says:

    This is one of the few games that I’ve actually been actively tracking since I heard about it, reeeeeeally want to play this game as soon as it’s released!

  11. seb says:

    just to say : solar on xbox indie games is a very very good game. looking forward to purchase solar 2.

  12. Pingback: Another Nifty Indie Game – Solar 2 | VonGeekenstein

  13. Brian Rubin says:

    Excellent little game, loved the demo enough to buy it and talk about it on my little blog. Hope to see more. :)

  14. Evan says:

    Awesome… I loved the first Solar. How long until we can expect this to be out on XBLIG? I’d rather play it on my console if possible.

  15. SealedSun says:

    Downloaded the demo today on Steam. Result: Great game! Bought it immediately.

    My only criticism:
    1. The .NET Framework installer also launches when the .NET Framework is already installed (prompts to repair/uninstall the framework). This might confuse less tech-savvy users. And it’s a very likely scenario, too: Windows 7 comes will all versions of .NET pre-installed.

    2. Your progress in the demo isn’t saved for the full version. I totally understand, that you don’t allow loading in the demo, but it should be possible to carry the progress made in the demo over to the full version.

    PS. I really loved the tutorial-characters nagging about this just being a demo (“twiddle twiddle”). Keep up the good work!

    • Jay Watts says:

      1. That’s actually a problem with Steam. Originally I was checking whether .NET 4 was already installed with the Steam installer but it wasn’t working all the time, sometimes it would say .NET 4 was installed when it wasn’t, so it wouldn’t show the installer and the game wouldn’t work. So to avoid this serious issue, I didn’t do that check through the Steam installer and just made it come up all the time. More annoying to more people, but at least there’s no silent, unexplained fails!

      2. Man, you’re completely right. I should of made the demo restriction unable to load, not unable to save. Oh well, if it’s any consolation, you can’t build a big system in the demo anyway, shouldn’t take long to build it again in the full version!

    • Yeah that did happen to me, but I am tech savvy so I just closed that first window and let Steam proceed but, yes, this is an installer bug.

      I actually enjoyed flying around in Solar 2 quite a bit. Then the tutorial began, and 7 minutes later I closed the game. What did it mean by “Cancel Missions By Going Back”? What is “back”? Shouldn’t asteroids usually break apart when colliding unless they collide at very slow speeds? THis makes no sense to me. And what are all those other things on the screen?

      I will try this again, but it seems the tutorial is unfinished and rushed. I see big potential.

      • Jay Watts says:

        If asteroids just exploded on collisions, there’d be no gameplay! The game is about absorbing things to grow, of course in the real universe this isn’t exactly how it works (stars and planets form out of clouds of dust and particles, not when a whole bunch of asteroids all smash together). It’s a gameplay choice, like much of the game, it’s why I describe it as an ‘abstract’ universe.

        The tutorial is fine and certainly not rushed. ‘Back’ in this case means the back button on an Xbox 360 controller, which you must have been using. It even says ‘Back’ on the controller, if you read it close. If you were using a keyboard it would have said ‘Backspace or Delete’.

  16. bh says:

    I bought this at steam after playing the demo for about 45 minutes.

    After playing the game for about 2 hours, I kind of feel let down. It’s certainly not horrible, and the music is awesome, and it was entertaining for a while, but its not really a game that has a ton of replays in it. The idea that something you spent a while putting together comes crashing down in seconds and you start over gets a little tiresome after a bit.

    I am not saying this game sucks by any means, but its a bit disposable, and I feel a little dumb for paying 9 bucks at Steam for it. It fits more under the play it for a weekend or so and move on–something around 2.99.

    • Jay Watts says:

      Keep in mind that the full version has a lot of missions and stuff, where as the demo is just “free-play” mode.

      Sounds like you need to wait until a sale! That’s what Steam is famous for, and it’s perfect for people like you who are a little unsure about the value they’ll get out of it.

      • bh says:

        No, as I posted above I said I bought it – I said I felt a little dumb for jumping and paying 9 bucks before I realized the game wasn’t all it implied or at least I thought it was going to be.

        Like I said, it’s not bad, just wish I would have not spent the money after I played the full version I bought at Steam. I think its good for a time passing thing, like if you were waiting in an airport or something. An iPhone app would be perfect. But as a 9 dollar game for PC I felt it was not something I really wanted.

        Just buyer’s remorse. I think you’ll probably go on to make something great, but this wasn’t what I thought it was going to be.

    • Anonymous says:

      Really? Is 9 dollars really too much to pay for a short, simple game that still provides 2 hours of excellent entertainment? You could buy a cheap dinner for that much which would only last 20 minutes!

  17. Anonymous says:

    what you need is to make it free as solar 1 on

  18. Bruno Silva says:

    I just bought the game on Steam but frankly, the cancer joke on the demo? A bit crass, almost made me not buy it.

    • Jay Watts says:

      Yeah, that was certainly not intended and I do apologize to anyone I offended. I removed it right away, and it will be live along with other fixes in a couple days.

      • La_Forge says:

        No!! Don’t remove it! It’s very funny…. If some people don’t like it, you don’t care about it. You can’t say “yes” to all suggestion with no humor.!! :)

        I bought your game on Steam, and i like it very much. Very relaxing.. Really good God-game.

        If you search any composer for the futur, i propose myself, lol!!!

        You can check my work here:

        A French Fan.

  19. brandon says:

    Great potential for real sandboxing.. open a console in game and let us mess around with classes and object values! Especially max planets values.

    It’s okay for it to break the game, but give us the option “Unsupported Dev Console” or something. Lots of numbers we can play with here!

    Also, make the star’s size scale with their mass. I’d like to have a Cephei VV type star covering half my screen :D

    Also maybe a confirmation to take the next stage of star. Like if i dont want to morph to large star just yet but i accidently swallow one last planet that put me over the edge.

  20. Rttn says:

    Just picked up the demo for Solar 2 on my xbox. Love it.if i had the money for the points I would buy it as i have Solar 1 already. Both rated 5-stars aswell cause more people need to play these games. Id also buy the steam version if i owned a pc. Which leads me into agreement with above posters and how i’d love to see solar on a Iphone.

  21. seb says:

    Just bought the indie version of solar 2 and I wonder why it’s not in the arcade game category. this game is seriously better than most arcade games and more money value in my eyes.

  22. Godwin says:

    Sweet game! Really an unexpected gem, thanks for making this!!

  23. Cypo says:

    Very relaxing and an addictive game systeme, very Nice graphics too and i m really impressed by your gravitation code simulation. I’had like many others tryers of the demo bought your game (sorry for my bad english, im french folks) immediately.
    my réflexion after 10 hours of play is : why dont increase the number of planets allowed In your system as your number of star is growing ?
    Anyway fantastic work

  24. Arcegis says:

    I Occupate myself translating this Game into French…I’ll transmit this when it will be OK ^^

  25. Dz2 says:

    Your game is not possible to download on steam, and it is not only me who is having this problem. Other games work fine but yours do not want to start downloading.

  26. John says:

    Found your game last night on steam while I was at work, went home and downloaded the xbox demo – bought it almost immediately! Really awesome. I played it for 3 hours this morning instead of going to sleep!

    Tonight I’m back at work and am considering buying the steam version too (even though I already bought it on xbox) so I can play on my laptop at work!

    My only disappointment so far is the lack of the galaxy intermediary step… you go from a solar system to a black hole. I understand galaxies would have necessitated a model would have been at least slightly inconsistent with the current items and physics, but still, I’m a little bummed. Getting a spiral galaxy going would be ultimate. Maybe you can find a way to make it work? Or maybe I haven’t found it yet – I’ve only made a 2-star system. Maybe I’ll work on seeing how many stars I can get in 1 system… I saw a 3-star one floating around so I figure we can go at least to 3, right?

  27. Pingback: Xbox Live Indie Game Of The Week: Solar, Sums & Temple Death! | Dealspwn

  28. Alexander says:

    I just buyed it on steam. Great game! :)
    But it would be nice to be able to configure the controls. I would like to play it with my Xbox 360 Controller.

  29. Jeff says:

    I bought Solar on XBL a while back, had some great fun with it, then I played the demo on Steam and I instantly ran over to the Xbox to buy it! Great improvements all around. However, there are a few small differences in the PC demo that I noticed are different in the Xbox version.

    On the PC version, you can choose to show orbits and the velocity of your system, would it be possible for Xbox users to have this option as well? Maybe an option to toggle this on or off in the Start menu. The only other thing is that in free roam, I’d like to be able to monitor my system without having the mission pointers up, they can be a little distracting, so maybe an option to disable those seperately?

    Thanks for your work on a great and unique game.

    • Jay Watts says:

      That’s a PC exclusive feature. Due to the price discrepancy I do have to give the PC users some bonus features!

      • greg says:

        you basically say that you can add this simple feature on XBL but won’t, only due to commercial reasons?

        • Jay Watts says:

          Not quite. The line drawing code is a bit intensive and crunches the Xbox CPU quite a bit. I need to draw a lot of lines to average out to a circle, and Xbox doesn’t like that. That’s part of the reason why this is a cheat and not a feature, as if you have a slow computer or heaps of stuff onscreen you can lag your system with it.

          But yes, this is for commercial reasons. I’m still a business and my goal is to give the players value for money, and as the PC users are paying double then they should get more value. It wouldn’t be fair on the PC users if the two versions were identical.

  30. dexi says:

    This is a fun little game, but as someone else said, I can’t quite justify the $9 spent. Are you planning on some free DLC/updates?

    • Jay Watts says:

      I’m about to release an update which has neutron stars, greatly extends the replayability of the multi-star sections, adds more stats, rebalances the missions and various other tweaks. There will be plenty of free updates, until I believe the game is truly done. Check out the Steam forums where I’m discussing updates with the players.

      I’m not sure why people are worried about the value of this game, it’s virtually impossible to beat all the content in under 3-4 hours, and most people will take 5-6 hours to beat all the missions and complete all the achievements as they are very challenging (most of the achievements have less than 4% of players completed them). And that’s not counting the infinite sandbox mode, which I’ve seen players put over 20 hours into!

      • jeff says:

        will the updates also be for the xbla indie game? or is it just for steam on pc’s?

        • Jay Watts says:

          The above update will come to Xbox in about a week. All updates will probably come to Xbox eventually (except PC specific things) but due to the slow and annoying update process on Xbox it will be between 1-2 weeks behind the Steam version, which I can update instantly.

  31. greg says:

    do you plan to update the XBL version too ?

    • Jay Watts says:

      Yeah, in fact there will be an update shortly as I fix a bunch of bugs in the Xbox version, and it’ll include a bunch of new things.

      The Steam version is very easy and quick to update, so it’ll get major updates first, then I’ll test them there and get some feedback. Then when it’s all good, I’ll prepare an Xbox version, as the Xbox version takes longer to update and I can’t do it as frequently.

  32. Ben says:

    I stumbled across Solar 2 in the Xbox Indie store and really enjoyed it. Some of the missions seem very tricky – the “escape from the police” and “protect the planet” ones. I look forward to the update!

  33. David says:

    I just discovered solar 2 today being sold on steam. I played the demo for about 2 hours and loved every second of it! I just bought the game and I’m recommending it to all my friends! I think it’s awesome that a single person developer can create such a good game. Seriously, I’ll be watching closely to what games you create. Keep up this kind of development and pretty soon you will be raking in the money, if you’re not already :-D

  34. HonoluluBoy says:

    I love it! Got it on steam and can’t stop playing it. Very good job.

    Is there a Solar2 wiki up yet? Or a forum?
    I’m having trouble with some of the quests.

    Oh, and thanks for fixing the asteroid quest where you fix up the galaxy’s artwork. One was too hard with the life forms trying to kill you!

    Keep up the good work.

  35. jack says:

    are there cheats in this game like there were in solar 1?

    • Jay Watts says:

      Yeah. And like Solar 1, you have to beat the game to unlock them! Beat all the missions and you unlock all the cheats/god options.

  36. Taverius says:

    Bought it yesterday night, enjoying it immensely!

    Immediately butchered your splash/poster from IndieDB to make a dock icon. I should have been working … >_>

  37. Brandon says:

    Can someone please tell me how to beat the final mission to the the “heist” star mission set? I mean, the stars come flying in two lines around you, what exactly am I supposed do? Am supposed to fly in the same direction or the opposite direction? And how long do I do it?

  38. Brandon says:

    I DID THE MISSION! Finally. Instead of surviving I ran out of the space between the stars and got the Steam achievement, “Lost”. Yay!

  39. Brandon says:

    Now for the final “Duel” mission.

  40. Brandon says:

    What, how am I supposed to kill “God” now?
    I tried turning into a black hole while fighting him but he just left without saying anything.

  41. Stian aka MischieF says:

    Was debating whether paying for the full version of this altho enjoying the demo I was having doubts as for long term value. 10:44:15 playtime later (on full version) I am still enjoying the hell out of it… Defo a good buy. My planet now has 300 kills and I could wish “life” had more depth (200 kills = orbiting battle station, 500 = start mining asteroids for resources to build orbiting manufacturing plants or something of the sort..)
    But great little game.
    Please though consider adding support for people gaming in ridiculous resolutions as this game would do quite nicely on triple screen eyefinity, it scales to 5304×1050 resolution it seems, but crashes saying something about textures not supporting textures beyond 4000-something?
    Keep up the good stuffs. :)

    • Stian aka MischieF says:

      Well anyway, it tries to scale to my desktop resolution if set to “automatic”
      Since it crashed I set it to scale for single monitor in 1680×1050, and am now digging for a settings file to try set it to automatic again and see if it still crashes.. Where is it hidden hmm..

    • Jay Watts says:

      Well, in shooters or racing games having a really wide setup is really useful to see more on your sides. But Solar 2 is a top down game, and the ideal monitor is a square monitor so you can see equally in all directions! The more you go from square the less it likes it, and it REALLY doesn’t like super widescreen setups like that.

      Sadly I don’t have such a setup for testing so I can’t really work on it and figure out what’s the best way to handle that situation. I think you need to just play in windowed mode I’m afraid (or change to a single monitor).

    • HonoluluBoy says:

      I like your idea of upgrading the life on your planets. I think there should be an achievement for reaching 500 kills just as a life planet. I got one of my single “life planets” up to 1000 kills, hoping something would happen… it didn’t.

      • Jay Watts says:

        Maybe I will add an achieve for that in the next update :D

        • Stian aka MischieF says:

          Yay :)
          Favourite pasttime atm: Bobbing around as a single planet racking up kills.
          Wishing that life on my planets could be continually upgraded with better planetshield/fighter efficiency, like…
          500 kills: units improve in combat
          1000 kills: orbital factory giving extra unit production.
          I’d pay for that DLC :)
          It’s a little gem of a game really, and the whole “nursing life on planet” aspect has more potential.

          • Stian aka MischieF says:

            Maybe just a “hardcore” option for massively slowing down development rate of your planets. Would give opportunity to those who want slower development of life and combat efficiency, without scaring off more casual players as they can leave it off.

  42. Arcegis says:

    It’s Ok ! I’ve completed the French translation !
    Where should I upload it so French people could obtain it ?

    • Jay Watts says:

      Email me at HOWEVER I am currently doing a lot of changes with how missions are structured so more can be unlocked sooner, and there is quite a few changes from the current language file. That’s why I haven’t been requesting translations yet :)

      I’ll need to go through the changes with you, and once that’s all sorted and the new version uploaded then I will make it available on a sticky in the Steam forums.

  43. Matt Stephans says:

    I am trying to finish the asteroid missions, but accidentally became a planet. If I go below 20 mass, it kills me. How do I do the last asteroid mission? Reset all progress?

  44. Matt Stephans says:

    Ok, respawned as asteroid. A note about that on missions start would help out others, I imagine.

    • Carlos says:

      I’m having the same issue you had: how did you manage to get back to being an asteroid?

  45. jeff says:

    Do you have any idea exactly when the update for xbox is coming out? and what exactly it includes? like does it have less than the pc update or the same?

    • Jay Watts says:

      Xbox update will come out in 1-2 weeks. I’ve already done it, it’s just due to the terrible Xbox update system that it’ll take a while to go live. Nothing I can do about it I’m afraid.

      It’ll have roughly the same stuff as the PC version, just lacking things that don’t work on Xbox.

  46. smbogan says:

    I purchased your game on Steam a few days ago. Great idea. Well worth the $9. Looking forward to seeing what you come up with next.

  47. Pingback: Solar 2 Review | Grelik's Gaucherie

  48. Ian says:

    Jay, could you possibly outline the major/minor differences between the XBLIG and Steam versions? (horrendous console data-push time-lines withstanding of course)

    Knowing me I’ll end up with both versions before too long but a more robust explanation of the differences would be greatly appreciated.

    Thank you.

  49. Eric says:

    I just got this on XBLA and I have to say it is great. Very fun and relaxing. It’s nice to see something so different. Kudos to you for making such a great game by yourself. I hope you sell lots of copies.

  50. Jack says:

    i have a question. When you become a black hole, sometimes when planets are flung around you, they have a trail of red mist or fire behind them. what is this?

  51. TheBlackParrot says:

    Is today (6/30) the only day it’s $4.99 on Steam?
    Just wonderin’

  52. Deserted Panda says:

    I love this game! Bought it on XBLA and it’s been great fun to play.

    The only problem I have encountered is that I have an 8 star system which I saved to one of the slots. Every time I attempt to look at the slot, it crashes the game instantly. I can play fine as long as I don’t look at that particular system, but I figured it might be a good idea to mention it since I’m assuming that this isn’t a desired aspect of the game.

    Thanks for a great game!

    • Deserted Panda says:

      Sorry for the quick post. The game now simply crashes as soon as I press start. I assume I would have to redownload it to fix the problem, but I’ll hold off on doing that in case there is already a fix, or sending you my save might help in the discovery of one (in the hopes that this is something you can fix)

      • Jay Watts says:

        I have a patch ready to go, but the terrible Xbox update system means it’ll be a week at least before it gets out there. So just hang tight, I am trying to have this fixed as soon as possible.

  53. tommis says:

    Hello, i just bought this game through steam. I run linux, and i don’t expect you to have support for it, but you could provide some clear information about what .NET versions are supported, does it work with mono and some information about how the installer behaves works, it said to me that i had .NET installed even though i know i do not, so how does it check that?

    Sorry for my english.

    • Jay Watts says:

      .NET installer comes up anyway due to a problem with the Steam installer. You need .NET 4 and XNA 4 installed for the game to run.

  54. buddelSAU says:

    bought Solar 2 on steam today and had some real fun. Since its a sandbox game and its the universe we’re talking about, I thought there could be some more content. Now, I know youre occupied fixing the problems and so forth. I had the crazy idea that making it possible for people to mod this would be awesome…. and could resolve in a insane amount of new stuff!
    I thought about some little things to add, first some technical stuff, later some content I’m dreaming about. These are no demands! Feel free to ignore =) Just some ideas, which may or may not are possible to realise and would be awesome (imo).

    -it would be nice to somehow be albe to change the positions of planets in your system
    -it would be nice to have a an option to confirm star growth (especilly between large star/neutron star an neutron star/black hole)
    -it would be nice to be able to intigrate suns in your system, as long as your already got a multistar system and the target star no longer has planets
    -it would be nice to be able to select a target for your units to attack
    -it would be nice to get red arrows that point towards black holes BEFORE becoming one yourself (lost my 9-star-system to one that just flew at me from no where)

    - more colours for the suns
    -larger suns (higher scaling with mass)
    -different sized planets
    -planets with rings, giant asteroids
    -different live forms -> different ships/cannons -> bilding your optimal system
    -combinations to unlock special stuff, like becoming dark matter when havin 2 neutron stars and a large sun for example
    -spance stations, maybe a feature to somehow de involved in fighting
    -more achievements for bigger stuff! like 100 kills, 500 kills, 1000 kills, 5000 total in system; 9 or more suns (I had 10, dont know if its possible to have more), soecial combinations etc…
    -maybe some tech that can be found somewhere in space / missions that can be applied to one planet (like double shields, special guns), would make he planet more valuable -> reason to actually protect them
    -galaxies!!!! *spankling eyes*
    -maybe, maybe, in the far future….: multiplayer =)

  55. Ace says:

    Hey everyone, and hey Jay, can you make it legitly possible to create black hole systems like SPOILER ALERT the boss?

    I’ve made one though, but its not legit :D

  56. Remmelt says:

    The idea of growing into planet’s, stars, black holes etc. amazes me (the big crunch is the best :-D). The game concept is awesome. Can’t wait for Solar 3 :-D (galaxies, superclusters, nebulae, supernovae, omg. Solar 4, 5, 6 give me give me).

    Not to forget: the music was also beautiful: matches the game perfectly.

  57. Wisp says:

    I love the game idea, but I would like to see more ways to influence life on your planet, like having a particularly warm or cold climate could have certain bonus’s, and different technologies.. As well as more advanced civilizations that will eventually develop incredibly strong, and unique weapons and abilities.

  58. Jibba says:

    This game is a turd. Don’t buy it.

  59. Roy says:

    I’m french and I’m sorry if my english is not perfect ( you can correct me ^^ )

    I have actually a multi star sytem with 20 stars ( I playing it on XBLA ). But when I want to save my 21st stars, the game crash. I have contact Jay for this problem and I’m impatient to have the next fix.
    Once again, the music is wonderful, thanks for the free download of it ;-)
    For suggestion, I don’t think it could be great to change the position of planet because there is very not realist. Nevertheless, it could be good to have the possibility to keep spaceship in planet when we don’t want to lose asteroids for grow a planet. It’s very boring to see spaceships run to asteroid when we want to absorb it.
    Anyway, this game is very fun, relaxing, and so original. The price is good for it. There is lots of more expensive crap on XBLA. Keep it up !

  60. Martin says:

    First, your game is amazing and Im really addicted to it :) BUT, could you please tell me why is it so incredibly hard to complete the last misson for asteroid – avoiding the stars for 20 secs? Screen is too close, there is low time to react and the stars fly too fast. All other missions even for star are done, quite easy in my oppinion, but this one….. Or is there some way how to make it? I repeated it so many times that Im gettin angry.

    • Roy says:

      In fact, this mission is not as hard. I you want, I can write my way to success but I don’t want to spoil the show ^^.

      I’m not an hardcore gamer and I find mission are not very easy but this one is not as difficult as seems.

    • Xethaios says:

      Have you tried staying still?

  61. Pingback: Cult of the Malformed Fork » PC Game – Solar 2

  62. Kuun-Lann says:

    Eyh !

    I just discovered your game. It seems to be a very good game.

    But i got some questions : what are you going to add in the game?
    Will be a multiplayer or co-op game ?

    Lots of my friends love the game and we want to play together !

  63. Pingback: Solar 2

  64. solar 3 fan! says:

    come on , i want solar 3 , a SUPER new version , like , you can control life , control ships , multiplayer , something like : you are the GOD/SUN/LIFE AT THE SAME TIME!

  65. Ed says:

    Love the game, esp. where asteroids loop into my system and get caught by the last planet!

    Please keep developing this game – so much potential for Solar 3 and beyond!!!

    Esepcially, please do gas giants with rings :=)

  66. Kyle says:

    I just got this game a few days ago on Steam while it was on sale. Solar 2 is awesome and easily worth the full price.

    Now, I’ve seen a few people saying they wish they could get some sort of confirmation before evolving, but I have to disagree. I like it when things just happen, for better or worse for whatever object you happen to be at the time. It makes it feel more suspenseful and real.

    The humor is good, and the music is great :)

    The only thing I’d possibly say I would tweak is to maybe give a little more distance between the planets’ orbits. Maybe. And just a very small amount. Sometimes I try to let my planets keep a few asteroids floating around them to be moons, but they usually end up hitting another planet or asteroid. Not a big deal though :)

    Anyways, fantastic game. Thanks!

  67. Zaggeh says:

    Bought this yesterday, both for me and a friend who had it on his Steam wishlist. I was very pleased with it. It was so good, I almost felt guilty getting it so cheap (Steam summer sales and all that). I’d like to see a bit more variation at the planet level. The two stages of planet growth seem a bit too short-lived, and at a point, it’s all pretty much the same thing and you don’t really feel unique.

    I would have liked to see multiplayer as well. Two or more friends sharing a universe and competing with eachother to become the largest, or simply fooling around together, would have been awesome. Maybe in Solar 3? :-P

  68. Keith Sibson says:

    Very good game, love the physics and the overall concept. When can we expect a multi-player version? Star system combat with friends would be huge fun!

  69. Roy says:

    Yeah !!

    Xbox live update is online !!
    Awesome, I grown my solar system to 27 stars for the moment.

    Just one problem… Often, I finding a multi-star system bigger than mine :p
    Nice job ;-)

  70. solar 3 ? says:

    Jay Watts, could you make an multiplayer upgrade for solar 2? im not saying that solar 2 need to be better , you know only the demo is completly AWESOME! PS: i want to buy the full game you know :-(
    like , some grab the bag (or grab the planet :-P)
    king of the hill ( king of the BLACK HOLE… dont get eaten by your own hill… 0-O)
    star slayer…
    spaceships slayer
    free mode multiplayer…
    thank u for your attention ;-)

    • Jay Watts says:

      Multiplayer would be nice, it’s just FAR FAR too difficult for me to do on my own for such a complicated and chaotic physics based game. Online multiplayer is nearly impossible for indies to do (except with slow games, like RTS and turn-based) but this is such an unusual concept it makes it even harder.

      Non-developers don’t realize this, but online multiplayer is the single hardest technical thing to do in the development of a video game, without question :)

  71. solar 3 ? says:

    ah , and i have one other idea!
    you know , i both solar’s you play with a animated sun, full of life , can control left , right , up and down , so , can you make others suns , planets , asteroids , or even black holes , alive , like the player ? , well , the game will be a lot hard , so i was thinking making an option called “things alive” or whatever…you are the creator, not me
    so…great idea right?

  72. solar 3 ? says:

    ok , i try to make games , too , in game maker (dude I SUCK!) my best game was called : cell of creation , i never published it , you control a cell , you can eat , fight , and reproduce , just be careful with anothers cells and viruses… LOL dude… i never finished the game :-(
    your game is soooo cool , i wish i could make games like you… :-/
    i know i need to train , see tutorials , but i already did that , A LOT … well , i quit off the idea of making games…

  73. solar 3 ? says:

    well , your game looks better than mine , :-D
    you really have experience! ;-) good luck!
    as Spock says: live long and prosper: ___ ___
    \ \ / /
    \ \/ / __
    | |/ /

  74. solar 3 ? says:

    oh no!!
    ignore the lines in my final comment , i was trying to draw the hand of spock , but i made a mistake…
    i think u know spock, but if u dont , heres an image of him:

  75. Pingback: Game Test : SOLAR 2 « germangameplay

  76. Brandon says:

    It would be cool if there was a form of online multiplayer. Like, you and your friends could help each other and if you were a planet and your friend was a star you could protect them with your life. Also you could do missions together. Or you try to blow your friend up.

  77. zorbakpants says:

    Any idea how you become that thingy just next to black hole? I just cannot figure it out :/

  78. Pingback: Solar 2: ovvero come diventare lo RE del Cosmo! | Gioca Giuè

  79. Ed says:

    Hi Jay I’ve seen the videos and I love the game concept. Is there any hope at all of it being ported to PS3? I’ve never bought anything from the PSN but would definitely make an exception for this game because it seems perfect for lying in bed on a lazy morning, which I can’t do with a desktop pc!

  80. Anon says:

    So, I played for a few hours (Steam version) and got through to the end, and so I started messing around with the respawn as a system option to take on some missions and started building a multi star system. Saved my progress and quit.

    Upon starting the game up today, I’m instantly greeted by an exploding star; my saved systems are blank (and it says unavailable in demo version), my stats are wiped, and yet I can spawn as any previously unlocked system and my mission progress was saved.

    What the hell is going on? Files seemed to verify ok, I’m pretty sure it’s still the full version (that’s what it says in steam at least). I’m guessing my stats and saved systems are gone forever, but I’d hope to at least resolve my issue with saving new systems.

    • Jay Watts says:

      Email me your save file (My Documents > SavedGames > Solar 2 > solar2_save > AllPlayers) to and I’ll have a look at it and try and recover it for you.

      First you can try closing your Steam client then reopening it, as that seems to fix issues when reverting to demo.

      • Anon says:

        Well, restarting Steam seemed to fix the problem. Save files – ok. Stats – ok. Starting – ok. So I’d imagine the problem was it was in demo mode, hence the star exploding, lack of saves, and no stats.

        Cheers for the quick answer Jay.

  81. Michael says:

    Awesome game. Good job =)

  82. Roland says:

    Will there be a Linux port? Just asking because the PC (Steam) version is not working on Wine (I know you don’t support Wine).

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  84. Thomas says:

    Love this game, and highly recommend!

  85. Pete says:

    Your game have huge potential, work improving your planet life phase and random ai to make decisions.

  86. Pingback: Solar 2 - Deutsches Sprachpaket gesucht

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  94. Will this ever come out for mac?

    • Jay Watts says:

      Probably. After I finish the upcoming challenges update a Mac/Linux port is the next thing I want to look into, so pending massive technical issues it should be available on Mac in November maybe.

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  97. Pingback: Disney, Marvel, Solar 2, Site Updates » Symphony of Specters - Home For All Your Audio Needs!

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  99. BubblesofDoom says:

    I got the game on steam, it crashes everytime I try to open it, I’ve reinstalled it and restarted steam several times, nothings helping.

  100. Serhij says:

    Damn! This one is addicting. Just like Tasty Planet ;) Though I find that the missions are some what difficult?! at least as an asteroid. All that puhching my friend business… And that dark matter asteroid – I pushed him WAY TOO HARD, now it’s drifting into the void with speed of light and now wassup with the mission? How I cancel it?
    And as usual – the evolution of “me” is quite … ummm… short?!…well, idk.
    But the game is good. One more – you should mention in your installer, that your game needs NET 4 and XNA 4, cause many folks over here were like “OMFG nice screenshots I MUST download… Installing… WTF??? O_O”.
    Music is nice – 8/10 [OK, OK, I'm comparing to Freelancer and Deus Ex lol].
    Grafics – 10/10.
    Gameplay – 10/10.

    P.S. When you’ll up to make Solar III, please consider doing it so it could be run not only on HD6990 :)

    Thanks. Bye.

    • Jay Watts says:

      Yeah, they are quite difficult! There are some guides on the stickied part of the Steam forum: But the general advice is to make a big system and to be careful and think about it. They are all quite possible, you just need to do them the right way!

      • Serhij says:

        I have one more question. With a triple-star system and 10 planets, my screen is “shaking” when I move my system. This becomes VERY-VERY irritating after a while!!! I’m curious is this a bug or a feature? LOL Something like “multiple-star-system movement caused instability emulation”?

  101. Serhij says:

    One more – it would be cool for new and harder ships for different levels of XP. For ex. like in Galctic civilizations – add +1 to defence and attack for every *custom* hundreds of XP

  102. Serhij says:

    Hey, ‘ts me again.
    1. I liked very much the stage ;) cool
    2. only one mission remains the friend one LOL, i almost getting it but the asteroid always is grabbed by a planet, fuuuuuuu….LMAO
    3. i like the o & p thingy ;D

  103. Dave Ward says:

    Brilliant game, great concept. I too would have hoped for more scale, I was hoping to get stars revolving around my black hole etc. I have a BSc in physics and this game satisfied a lot of problems I thought I might have. For example the gravity works VERY well, while playing as a black hole, you can get stars/planets to revolve if your careful. I found myself not really bothering with the missions and prefered to build a cluster of stars and planets, then proceed to take my armada to new solar systems. There is room for improvement as far as the graphics are concerned. Please invest in Solar 3 :)

    Gameplay – 4/5
    Graphics – 3/5
    Price – 5/5
    Overall – 4/5

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  108. Pingback: Stars Collide in Solar 2 » thriftyarcade

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  112. Anonymous says:

    Can someone tell me if it works in Windows Vista 64 Bits please??

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  114. Jamal says:

    This game is awesome but pisses me off so much! Auugghrghrhhh.

  115. Pingback: SOLAR 2 – Review | Ctrl-2-Crouch

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  117. hayate says:

    i just got the game, and i have to admit, i love it :D
    it satisfies both my need for creation……and the destruction of everything >:D

  118. RTiger says:

    I wonder how high you can really go on number of stars. I got 6 so far. Looks like you can get at least 9.

    Again, would be nice when your in star mode to get black hole alerts.

  119. RTiger says:

    Can you make a black hole 1.850.000 or bigger? I have come close to that.

  120. Tyler says:

    How do I make a multiple star system? Wanna know soon. Ty

  121. Dale says:

    I just bought it off of Gamer’s Gate and I love it. The only problem is that it doesn’t see my gamepad. It’s a Logitech game pad, and the XP test panel can see the pad just fine, so I know it’s working. Solar 2 just ignores it. I can only use the keyboard.

    Anyone else run in to this?

    • Dale says:

      From what I’ve read, Solar 2 doesn’t support Logitech gamepads. I remapped the gamepad buttons using the Logitech Profiler and it’s working fine.

      For non-Logitech gamepads, consider using JoyToKey.

  122. Austin says:

    i loved the game solar 2 but it went by way to quickly, is there any chance you are making another, but possibly an MMO or somthing that doesnt take a couple hours to beat.

  123. Lewis Maguire says:

    Any games like i should check out, i really like the planet/star bit , but when it get to black hole ruins it for me

  124. anonymous coward says:

    I am a habitual game pirate, because I learned long ago that you can’t return retail games and that a demo is often about as good as the whole game is. Most games, I install the pirated version, play for at most a few hours, and then delete. I am usually annoyed that I took the effort to try a new game only to be disappointed again, with my only consolation being that, unlike when I was 10 years old, I haven’t used my one-new-video-game-a-year quota up with my parents and no one is out $50 for a game that isn’t any fun.

    I understand that on some level this is probably somewhat “wrong” and so have tried to make a habit of buying games if I actually play them enough to justify the $50 price tag. I don’t have as much time for gaming as I did when I was 10, and I’m much more jaded a gamer, so this justification process is much harder than it used to be.

    I pirated Solar 2 and played it for a few hours, because I watched one episode of some kid’s gaming show from australia (?) and they did a review and it looked interesting. Then I noted how relaxed I felt when I played it, and how natural and human (?) and emergent the gameplay was. I enjoyed the soothing sounds of the soundtrack. I enjoyed the challenge of the missions. Then I googled the game and saw it was available for the very reasonable base price of $9.99, and was currently on sale for $4.99. Then I played it a few more times over the next week, and each time experienced this relaxed-yet-engaged gaming sensation.

    A bit after that, I set the game up downstairs on the TV, and had fun watching my girlfriend play it for hours. She built up an even more menacing and experienced system full of life planets in no time! And she was using a 360 controller on the PC, which suggests that the Live version of your game is just as awesome as the PC version.

    So I registered for a Steam account and bought your game. I figure we’ve already gotten way more fun out of it than $5 gets you anywhere else. It may be hard for me to justify to myself buying most games, but Solar 2 was a no brainer.

    Thanks. Please make Solar 3!

  125. mon3yman94 says:

    sounds awesome but i cant purchase it for some reason, it says ‘offer is not valid in your region’. but what stumps me the most is that its an aussie game, it should work in Perth.

  126. MM says:

    I love the game – paid the $1 for Solar and about to pay the $5 for Solar 2 on Xbox. But I’m confused about the listing as a finalist at Indiecade 2011. You’re not shown anywhere on their website. If that’s an oversight on their part you should tell them asap.

  127. Trorieged says:

    fosamax onj

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  129. Simon says:

    One word, IPAD!!!

  130. cptsimian says:

    Needs multiplayer. :P

  131. Alex says:

    I really enjoyed Solar 2. Thanks for making such a unique game!

    Though I did feel pretty bad when I got attached to my planets, only to use them to bludgeon other solar systems into submission.

    Soundtrack is wonderful as well! “The Concert” track sounds like some sort of retro-Sonic the Hedgehog stage music, mixed with a badass guitar solo.

    Thanks again!

    • Josh says:

      xD Sonic was the 1st thing that popped into my mind after hearing the metal concert music. It was the main reason I went and snatched the soundtrack.

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  133. Mike says:

    I really loved playing Solar 2 and am looking forward to experimenting more in this universe. Thanks for such a creative physics game.

  134. starscape678 says:

    pls, someone help me, how do u get a neutron star in solar 2??? do you just have to make a black and then there’s a certain chance u get one?

  135. Toby Hinloopen says:

    Very nice game. Too bad there is no Mac or iOS version. This game is great for iPad or Mac. (and you’ll get buying customers from the Apple Mac OS X AppStore with this piece of art)

  136. Tom says:

    This looks like a great game, and I would certainly buy it if there was a Linux version.

    Unfortunately the demo doesn’t work with WINE in Ubuntu.

    I think it would be a great addition to the Humble Indie Bundle too!

  137. Paul says:

    Can you release the XBLI version for WP7?

  138. Riley says:

    Will this game be available for osx lion in the future. If it was it would be great and i would definitely buy this game. But for now it is not and i only use MacBooks. please take time and make this amazing game available for lion. Thanks for your time.


  139. Gabriel says:

    I LOVED this game,played 4 hous without stopping and i loved it sooooo much. Jay Watts you are now my idol

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  141. Michael says:

    Great game and again I vote for multiplayer! :)
    But not for simple multiplayer, which can be made relatively easy (because single host can manage physics for several players), but for MMO. This will require much more computational power as a whole, but players could play without hosting games themselves. Just split universe into parallel unverses with limited wrapped space that will be hosted on different servers :)

  142. Vj4 says:

    GET THIS ON Android and ios you could get some seriouse coinage and it would be perfect for a mobile!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    mind u its pritty perfect on xbox.

  143. omezin says:


  144. ShadowF says:

    Hey, i just wanted to download the demo for my Xbox, but it’s not aviable in my region (Austria). When i’ll buy some more Microsoft Points, i’d be going to buy it, but i think full version won’t be aviable too :(
    So can you change something to make it downloadable in my region?

    • Josh says:

      @ShadowF if you haven’t already gotten a hold of the game for Xbox and you live in a country that doesn’t support Indie Games, do what I did:

      (Note: the gamertag/live id region can be any that support Indie Games. For the sake of simplicity I’ll use America.)
      1. Make a Windows Live id and Gamertag registered in America. Just use an actual zip code that corresponds to a region in one of the states.

      2. Get a US microsoft point code from Ebay (they must be of the region that your gamertag was created for).

      3. Redeem the code on your console using your US account. Note: Recently they have required that you fill in billing address info the first time you redeem a microsoft point code. Just enter a valid zip code (as above), and its corresponding state. They require you to add a phone no. and street address, but they don’t seem to be region checked.

      4. Purchase game using US gamertag, and play using ANY account on that console (like your main Austrian gamertag). Keep your gt handy in case you change consoles and need to shift the licenses.

      Sounds like a pain in the butt, but this game was well worth it. Hope I could help.

  145. Pingback: Solar 2: The Star That Killed Everything « Geek Plethora

  146. Pingback: Solar 2: The Star That Ate Everything « Geek Plethora

  147. RubbinRooster says:

    This is one of the first indie games I purchased on XBL, I just couldn’t resist
    After playing the demo. Addictive gameplay, great mechanics and a really
    Nice soundtrack make this a must own. Good job Jay!

  148. OrangOetan says:

    10 min of demo gameplay convinced met to buy the real deal. Solar 2 is just so much fun.
    I even got a friend hooked on it. This would be even more awesome if there was a multiplayer version, or something. Now we just brag about our starsystems on Skype. :)

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  150. Major Tom says:

    I just finished going from an Asteroid to Big Crunch. The game play is addictive and I had a ton of fun. Thanks!

  151. Arbitrationer says:


    Had to post and tell you I’ve only bought 2 arcade games in 7 years of having XBL and this was one of them. I love it, thank you so much for your hard work. Really nice to come home from work, pour myself a large cocktail, and just get lost in this game. The music reminds me of waiting in line for space mountain at Disney. I am loving the challenges (me and my girlfriend have fun trying to best each other’s times) and I love the missions especially the concert one which Ive played over and over again. Kudos to you on a great game, you have a lifetime fan. Any way I can get on a mailing list for upcoming updates to Solar 2/new games being released by you in the future?

    Thanks Again,

  152. Anonymous says:

    Please make it compatible with mac, I REALLY like the look of this game but all the mac downloads on the internet NEVER WORK! Please make compatible with mac!

  153. Anonymous says:

    Or at least make it work with Xbox in Australia. Somehow…

  154. Anonymous says:

    Fantastic Game, Only one part that really annoys and thats the Hobo Star Award which i have been at over 70 hours and still no success. This award is pathetic and would say near imposible if not imposible, but other than that great game.

  155. Lizeth Rabun says:

    Great information :)

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  159. Josh says:

    I just got this game recently from XBLIG so the rest of my family could play it: I loved it! But I have one question. If I wanted to get Solar 2 on PC from gamersgate or Steam, would multiple people on one computer be able to play the one copy, with each of them having access to their unique gamesave / awards etc.?

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  163. PvtShadowX says:

    This is probably one of the best indie games i has ever played in the existence of my LIFE! but i get bored sometimes, wishing i had a non NPC player to kill. So i was wondering, why not make a Co-op/Multiplayer thing. I bet im not the only one to offer such an idea, but i think it would make the game more interesting and harder to play when there are people trying to kill you or helping you KILL! – thanks

  164. Zeroarcanus says:

    I think this game is pretty amazing. With soundtrack, this unique universe became an art.
    I’m already waiting for Solar 3 while enjoying Solar 2.
    Keep it up, boys!

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  167. beats says:

    My brother recommended I would possibly like this website. He used to be totally right. This post actually made my day. You cann’t believe simply how so much time I had spent for this information! Thanks!

  168. William says:

    I’m just sending this on my iPad and I really, really, really want it on here probably free because I don’t earn no pocket money and I only have like 5c $1 max and i love the videos.

  169. William says:

    That is the look of the videos I’d even settle for solar 1.

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  172. zeusz4u says:

    Yesterday didn’t have much time to try out the demo (only about 20 minutes or so), but today I’m gonna give it another try. First impression: I love the game so far. And it’s definitely worth 1.74 EUR on Steam. So I’ll buy it, and have some fun after after that.

    I usually support indie developers by buying their games. It’s a small amount of money, but sometimes I think it can be a great help for the developer(s). Why would anyone get the cracked game when you can have it for such a low price… 1.74 EUR seems to be a correct price. Anyway, I’m always looking for bargains.

    I was wondering why Solar 1 is not available on Steam, but now it’s clear as you mentioned above, it’s only available on the Xbox.

  173. An Heroic Hippo says:

    One of the few games I’ve ever played that I genuinely did not want to stop playing. Once my eyes were dry and I was falling asleep, it was still difficult to pull myself away.

  174. King says:

    This game KICKS ASS!!

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  176. Anonymous says:

    solar 2 esta muy guuayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy?

  177. magnus says:

    i hope the next solar is solar 3d :), and please solar3d for linux too

  178. And says:

    I just got introduced to this game from a review of “Tiny Solar”, a complete rip-off of Solar 2 for iOS. This would make an AWESOME mobile game and one that I would buy immediately so I hope it’s on the way.

    Oh and if there is going to be a mobile release, would it be iOS, Android exclusive? I would love a Windows Phone version or would that be too much work?

  179. Pingback: Test: Solar 2 (Video)

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  183. So I snagged this with today’s Humble Bundle, and put the android version on my Kindle Fire HD. What little I got to play so far, I absolutely adore. Unfortunately, I have to keep my kindle at a downward angle, otherwise it thinks right side up is actually upside down :-/

    For ease & simplicity, I’ll be buying it individually on xbox 360 as well, so I can play it on the big screen hahaha

    Great game, though. Just hope that minor bug is eventually addressed.

    • Jay Watts says:

      I think my Galaxy Tab 2.0 (7) had the same issue. It’s weird, since orientation should be handled by the system. I think it was actually the tablet. You could try locking the rotation, see if that helps.

    • CrystalShadow says:

      I get a lot of strange issues on my android tablet to do with screen rotation. Most games ignore it, but some don’t, and often what happens as a result can be a bit annoying. (Actually, I have a lot of problems with web pages if I’m lying in bed. XD – tilt the device a little, and suddenly everything’s sideways…)

      Anyway, it’s annoying, but the only fix at the moment is to lock the screen to a specific orientation. That solves most such weird orientation bugs.
      I think a lot of devices just have overly sensitive direction sensing systems.

      On an unrelated note, I can’t get this to run on my tablet. All I get is a blank black screen. Granted I’ve got a cheap chinese tablet, (no seriously, it was $75 or so), but it copes alright with most things, and I don’t know what’s causing the problem really. (Some kind of random glitch? Lack of processing power?)
      - I have no idea what kind of demands running this puts on a tablet to be honest,

      Still, I can’t expect anyone to actually test for a device as obscure as what I’ve been using. It’s just a pity, because I found the PC version a lot of fun, and it’s exactly the kind of thing that I feel would be fun to have on my tablet…

      But as I haven’t got the slightest clue as to why it won’t so much as start, I guess that’s not going to happen. XD

      • CrystalShadow says:

        Well, I got a galaxy note 8 recently… And I’m rather dissapointed to find the exact same problem.
        Start it up and all you get is a black screen.
        I can’t blame it on being a cheap obscure tablet this time though, so it does leave me wondering what the problem is.
        It clearly does run on SOME devices, but what kind? What do you need to get the android version of this game working?
        Is it incompatible with something in particular? (Mali 400 maybe?) or is this just a really unfortunate coincidence?

        That’s two devices now, and it hasn’t worked on either of them… Oh well…

  184. Pingback: UnixFAQ.Org » The Humble Bundle with Android 5

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  190. VKapadia says:

    I grabbed this through the Humble Bundle. I’m playing the Android version and everytime my screen turns off or I go to another application or the home page, when I try to go back into the game I get a small rectangle in the center of the screen that spins for 1 second, then turns into the alien/god guy that gives you missions. After 10-15 seconds, he disappears and I just have a black screen after that. The only way to fix this is to force-close the game and reopen it.

    Anyone else having this issue or anything like it?

  191. Pingback: The Humble Bundle with Android 5 Looks Great | JHACK

  192. Anonymous says:

    Why no IPod support? I know it’s possible because of that ripoff called “tiny solar”. Pls develop this game for iPod /iPhone before too many people think solar 2 is the ripoff.

  193. Xan says:

    Pissed. Bought the humble bundle hoping to play this game. It’s broken on cyanogenmod, which yes is the developers fault. And the Windows version doesn’t download. What the fuck gives man? Looks fun. Fix it for android.

    • Brian says:

      Bought this with the humble bundle. Instead of planets, I get nearly invisible rotating black squares. Perhaps the texture resolution is too high for low-end phones.

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  198. Django Solare says:

    Picked this up last night on Humble Bundle and had tons of fun with it while it worked properly. For whatever reason, though, when I have closed the application and later open it again, I get a black screen with music, then a vague space-y kind of background and the impression that touching the screen makes me move as normal. So far, the only fix I’ve found for this is to entirely delete the local data. If it helps, I’m playing on an unmodded Nexus 10.

    Though, as I’m typing this, I found that I was able to run it again, though by what means I am unsure. Still, I think this warrants some more research.

  199. christophe thomas says:

    Picked up with the Humble Bundle – just installed on a Nexus – looks & sounds great so far on jelly bean .

  200. mva says:

    Hi Jay!
    1) thank you for this nice game.
    2) don’tt you plan to add fonts+ a bit of code to make it possible to translate game on non-latin UTF-8 supported languages (Russian, for example)? ;) And, I’d glad to translate it on Russian and contribute translation into default “box”
    3) Don’t you think about either make a x86_64 linux build or make it possible to work as just “mono Solar2.exe”, without the needing to bundle tons of wrapper-libs? :P

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  202. sandor says:

    I downloaded this from the humble bundle to my HTC desire c and it seems to be a bit heavy for this device. After playing for a few minutes the screen starts to shake,I can’tcontrol the object any more and then the game locks up. Quite a pity, this looks like the best sandbox physicsgame I’veseen since osmos! Any tips to play the game on minimal systems? Or maybe I’m hitting another kind of bug…

  203. Andreas Jansson says:

    Enjoying floating around in space on my Samsung Galaxy S3.
    Great game, thanks!

  204. Mike says:

    Hi. Got this from Humble Bundle. On Macintosh, it doesn’t even launch!!! OS X 10.7.5

    What’s the problem???


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  207. Tino says:

    In translation ( TXT file) is a bug. The stats are not in the German language version with Translated

    Demo version 1.07 language file

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  209. Pingback: Game Review: Solar 2 | Ausdroid

  210. Pingback: Solar 2 - Ep 2 - Playthrough FR HD (Picasso11) - How-To Video

  211. I’m late to this galactic party, I only discoved Solar 2 this weekend on Android.
    Amazing game man & best of luck with your future projects, sure you’ll go far… to infinity & beyond :)

  212. Pavel says:

    Hi, I have problems with solar on Xubuntu 12.10 on my laptop.
    After few seconds Solar Crashes with
    pavel@pubuntu2:~$ /opt/solar2/Solar2.bin.x86
    Number of joysticks: 0

    at (wrapper managed-to-native) object.wrapper_native_0xb3fce400 (OpenTK.Graphics.OpenGL.BeginMode,int,OpenTK.Graphics.OpenGL.DrawElementsType,intptr)
    at OpenTK.Graphics.OpenGL.GL.DrawElements (OpenTK.Graphics.OpenGL.BeginMode,int,OpenTK.Graphics.OpenGL.DrawElementsType,intptr)
    at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives (Microsoft.Xna.Framework.Graphics.PrimitiveType,int,int,int,int,int)
    at Power.ParticleGPUSystem.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch,SpriteSheetRuntime.SpriteSheet)
    at Power.GraphicsManager.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Matrix,Microsoft.Xna.Framework.Matrix)
    at Solar2.World.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch)
    at Solar2.Epsilon.Draw (Microsoft.Xna.Framework.GameTime)
    at Power.PowerMain.Draw (Microsoft.Xna.Framework.GameTime)
    at Microsoft.Xna.Framework.Game.DoDraw (Microsoft.Xna.Framework.GameTime)
    at Microsoft.Xna.Framework.Game.Tick ()
    at Microsoft.Xna.Framework.OpenTKGameWindow.OnUpdateFrame (object,OpenTK.FrameEventArgs)
    at (wrapper delegate-invoke) .invoke_void__this___object_FrameEventArgs (object,OpenTK.FrameEventArgs)
    at OpenTK.GameWindow.OnUpdateFrame (OpenTK.FrameEventArgs)
    at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs)
    at OpenTK.GameWindow.RaiseUpdateFrame (System.Diagnostics.Stopwatch,double&,OpenTK.FrameEventArgs)
    at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (object,System.EventArgs)
    at OpenTK.GameWindow.Run (double,double)
    at OpenTK.GameWindow.Run (double)
    at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop ()
    at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior)
    at Microsoft.Xna.Framework.Game.Run ()
    at Solar2.Program.Main (string[])
    at (wrapper runtime-invoke) .runtime_invoke_void_object (object,intptr,intptr,intptr)

    Native stacktrace:

    /opt/solar2/lib/ [0xb7564848]
    /opt/solar2/lib/ [0xb75ab8b4]
    /opt/solar2/lib/ [0xb74db740]

    Debug info from gdb:

    Could not attach to process. If your uid matches the uid of the target
    process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
    again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
    ptrace: Operace není povolena.
    No threads.

    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.

    Neúspěšně ukončen (SIGABRT) (core dumped [obraz paměti uložen])

    I have reinstalled the game, used different save game files. Nothing has helped.
    Here is my HW:
    12.1″ LED Backlight WXGA (1366×768) Screen
    Intel® Atom™ D525 (Dual Core; 1.8GHz) Processor
    DDR, 1 x SO-DIMM, 2 GB)
    2.5″ SATA 500 GB

    Wireless Data Network
    WLAN 802.11 a/b/g/n@2.4GHz
    Bluetooth V3.0+HS(Optional)
    0.3 M Pixel Camera
    Hi-Definition Audio CODEC
    Stereo Speakers
    High Quality Mic

    The games forks just fine on my Ubuntu 12.10 desktop and my friend’s Ubuntu 12.10 laptop.

    • maxime says:

      Same problem, I think it comes from intel graphics. Many bugs with these GPU’s…

      Config :
      Thinkpad T60
      GPU : Intel 945GM
      CPU : Intel T2700@2Ghz (dual-core 64-bits)

  213. Pavel says:

    I would like to add that it does not matter wheter I use deb package or tar.gz archive.

  214. I am not Pasha says:
    Russian group))

  215. DD_KL says:

    Hooray! Orbital 2.0 is out! :D Thanks dude :)

  216. Pingback: » Solar 2 – A whole solar system of fun IndieAwesome

  217. Gav says:

    IOS release please!

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  219. Touche. Sound arguments. Keep up the good

  220. We want asian languages :(..

  221. Pingback: Solar 2- Collect mass to build a badass solar system, then plow into other systems | Rehash Last Year

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  224. wikkid says:

    I really (like, REALLY) enjoy Solar 2. Just have a couple of complaints, not really major complaints, more like minor annoyances. It would be really great if there was some way to figure out exactly what is happening, for example: I was playing earlier, had a 10 star system with 10 planets, but some of the stars were yellow others blue, why? And then consuming planets seemed to grow the individual stars… I was under the impression that it would be the system that grows, instead I spent an hour (a bit more to be honest) until all 10 stars were blue, but at that point I ran out of time. So some sort of an explanation as to exactly what’s happening would be nice. The other thing is… the music is great, but after a couple of hours it starts getting really repetitive, some sort of an option to import my own tracks, or better yet a capability to hear net-radio through the game would be amazing. Other then that, awesome game… one of those endless time eaters, worse then MMOs in that sense.

  225. DT says:

    Just stumbled across this on Xbox while searching for some kind of space flight sim / dogfight type game … sadly they aren’t too popular … anyway love the game Jay Watts thanks for the hard work sir.

    Question … is there a hidden ‘path key’ in the Xbox 360 version?
    Looks like a huge help in the PC version but I can’t seem to sort it out on xbox

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  228. J says:

    Great game! Just though I’d say that I’ve had the game for a while now and I think it’s still just great!

  229. Omega2k says:

    Really a great game! Bought it via humble bundle… The only downer: It’s not running on my S3 (CyanogenMod10.2) – when will you fix this?

  230. MountainF says:

    Ever planned to do a Solar 3? There are a lot of great things going on in this game. It’s very inspiring, reminds me of an old planetary physics program I use to play with many years ago, even though it technically wasn’t a game. It makes me think of many possibilities for a future installment.

  231. Linus says:

    Man, love the game so far, it’s the epic of epicness. Multiplayer would be way more awesome thou ;) played through the whole game and i stay amazed, don’t understand how you managed to make this (in an indie company). Just one word.. “Wow”.

  232. Johan Nilsson says:

    This game dosent work on my galaxy s4 with android 4.3… after the first loding screen it craches. .

  233. candycab says:

    Any chance we can get an official OUYA version ? It sideloads and plays great except it is almost impossible to drag anything in the game using the touchpad. I would gladly buy it again if had full controller suport.

    Thanks :)

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  235. vanboy says:

    ahahahaha..thats funny cuz ur stupid…

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  237. Daniel says:

    I love playing gravity games because they are cool

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  242. I bought the game via humble bundle and considering the amount of hours I have spent playing the game, it was definitely worth the money.

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  244. zerggodmaster says:

    I’m just wondering if there will be more added to the game like a galaxy(type of object to become and fight), different orbit shapes like when you have 2 stars and the planet orbits In a 8 shape?

  245. Whoa! I love this concept. Also graphics are great and easy to control. Congrats guys to make a game like this!

  246. Peter says:

    A friend showed me your game “Solar 2″ and I totally love it!

    I want to play it on my mobile phone. It is a “Jolla Phone” ( with Android support. Unfortunately, it does not support Google Play Store.

    So my question:
    Is there a way to buy your great game as Android APK file without Google Play Store?

    On this website (, you offer a DRM-free version for Windows/Mac/Linux. But I could not find an Android version there.

  247. Pingback: Solar 2 | Другие игры

  248. xsander says:

    Solar 2 Error
    **** An Error has been found in Solar 2 ****
    Please take a screenshot of this log and send it to

    — Error Message —
    Error loading “Fonts\Venus_10″. This file was compiled for the HiDef profile, and cannot be loaded into a Reach GraphicsDevice.

    — Stack Trace —
    в Microsoft.Xna.Framework.Graphics.GraphicsContentHelper.GraphicsDeviceFromContentReader(ContentReader contentReader)

    в Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)

    в Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)

    в Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)

    в Microsoft.Xna.Framework.Content.SpriteFontReader.Read(ContentReader input, SpriteFont existingInstance)

    в Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)

    в Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)

    в Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()

    в Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()

    в Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)

    в Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)

    в Solar2.Main.LoadContent()

    в Microsoft.Xna.Framework.Game.Initialize()

    в Power.PowerMain.Initialize()

    в Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

    в Solar2.Program.Main(String[] args)


  249. Roumsen says:

    Hey, devs! :D

    Are you actually going to make new “solar” game at any time in the future? I would love to see that happen! ;)

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  253. theone102 says:

    I love the game, and have about 50 hours on steam, and I was wondering, is there any mod support? If there is, could someone point me in the right direction for them?

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  255. maruska says:

    How does this game should be played.I got it for ipad 2 mini for my 7 years old kis and him and myself are all but frustrate because we don’t know how to properly use it. Any help about how to play it?
    please help.

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  258. Yeeun Choi says:

    Oh plz make it possible on my iphone se

  259. Afinnity says:

    Jay Watts you wouldnt want Solar 2 to fall in shambles just because Multiplayer not being in it, i mean so much demand!

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